| Russta ( @ 2008-03-11 12:06:00 |
Baaaaaaaaaaaawl

An occasional source of humour over at /v/ this past month has been the periodic threads consisting of screencaps of posts like these from SmashBoards.
I had the original N64 version of Smash Brothers on the day of release and played it religiously. I loved it so much that anticipation for Melee became one of the precursors for me in laying out a hefty sum of money for my JP/US switched GameCube. If I'm honest, I don't remember a whole lot about the original version other than I played Ness when I unlocked him because he felt so much more advanced than the handful of characters available. Melee was obviously where the real addiction set in and my copy has about 1500-2000 hours logged into it. Sadly, my friends were never too keen on it, preferring to play Winning Eleven and Halo instead, so aside from the combined month I spent playing with my old Phantasy Star Online friends Aseuk and Atrox, the majority of that time was spent fighting computer players. Still, I liked to think I was pretty good at Melee with Jigglypuff and, primarily, Roy despite my lack of human competition.
I can't recall when but I found out about a huge competitive scene for Smash Brothers and decided to look into it. However, upon further inspection, the beat-'em-up so different from all the others that I regarded fun had been stripped of all of that and reduced to playing Final Destination with Fox, Marth and Sheik with no items on. I read of a story where Hyrule Castle had to be banned because a Fox player could shoot the person once and they spend the remaining time running away from his opponent until the clock ran down. Morally, where do you draw the line? If someone had done that to me I would step back and ask myself what the fuck I'm doing associating with people devaluing such a great game like this.
Someone said that Sakurai was the ultimate troll for removing all theunintended glitches "advanced techniques" and hilariously making characters occasionally trip and I wholeheartedly archive him for such an epic win. How on earth can you argue that all the characters being balanced now is bad?? Another screencap that I read was someone feeling sorry for his friend because he couldn't talk him out of using the character he found enjoyment in playing (Roy) to switch to a "top tier" one. One other was a guy crying because he'd spent the past few years saving up $2000 to tour the country playing Smash Brothers tournaments...
When I got the Japanese version I decided to sign up at those boards because I had read it was the largest community of players. I thought that I might be able to help contribute to it with unknown information or to answer questions people had but it quickly became apparent to me that the only voices people wanted to hear were their own. Threads consisting of little more than "I haven't played it but here's what I think..." reigned supreme and I quickly left. SmashBoards seems to be to Brawl what Allakhazam is to FFXI.

An occasional source of humour over at /v/ this past month has been the periodic threads consisting of screencaps of posts like these from SmashBoards.
I had the original N64 version of Smash Brothers on the day of release and played it religiously. I loved it so much that anticipation for Melee became one of the precursors for me in laying out a hefty sum of money for my JP/US switched GameCube. If I'm honest, I don't remember a whole lot about the original version other than I played Ness when I unlocked him because he felt so much more advanced than the handful of characters available. Melee was obviously where the real addiction set in and my copy has about 1500-2000 hours logged into it. Sadly, my friends were never too keen on it, preferring to play Winning Eleven and Halo instead, so aside from the combined month I spent playing with my old Phantasy Star Online friends Aseuk and Atrox, the majority of that time was spent fighting computer players. Still, I liked to think I was pretty good at Melee with Jigglypuff and, primarily, Roy despite my lack of human competition.
I can't recall when but I found out about a huge competitive scene for Smash Brothers and decided to look into it. However, upon further inspection, the beat-'em-up so different from all the others that I regarded fun had been stripped of all of that and reduced to playing Final Destination with Fox, Marth and Sheik with no items on. I read of a story where Hyrule Castle had to be banned because a Fox player could shoot the person once and they spend the remaining time running away from his opponent until the clock ran down. Morally, where do you draw the line? If someone had done that to me I would step back and ask myself what the fuck I'm doing associating with people devaluing such a great game like this.
Someone said that Sakurai was the ultimate troll for removing all the
When I got the Japanese version I decided to sign up at those boards because I had read it was the largest community of players. I thought that I might be able to help contribute to it with unknown information or to answer questions people had but it quickly became apparent to me that the only voices people wanted to hear were their own. Threads consisting of little more than "I haven't played it but here's what I think..." reigned supreme and I quickly left. SmashBoards seems to be to Brawl what Allakhazam is to FFXI.