Russta ([info]russta) wrote,
@ 2009-01-16 17:22:00
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Sart+3


We finally downed Sartharion +3 last night on our third attempt. It was probably only our third full night of serious attempts on him because we're not the sort of community that will keep running into a wall head first until it crumbles. The first few nights consisted of downing a flask, eating food and systematically losing retards to fire walls and void zones until attrition caught up with the DPS requirement. On top of that, one of our best Priests had gone AWOL. Not everyone is immediately equal and you can't replace one lifelong, theorycrafting Circle of Healing faceroller for another that's still learning the class with a months experience. I'd said this privately before but pointed it out again after the kill last night. It probably irked one or two of our healers but fuck it, I seem to have degenerated into the guy that tells it how it is anyway.

Aside from having Mr. Priest back and quite possibly our strongest raid available, we made three key changes to the strategy.
  • Brute force Shadron down through Twilight Torment and deal with the disciples afterwards.

  • Have our two Holy Paladins spec into Divine Guardian to lower the raid's damage by 30% for 24 seconds while steamrolling Shadron.

  • Using Heroism the moment Shadron lands instead of getting Tenebron down quicker.
I was really pessimistic of getting Tenebron down before he hatched a second set of eggs without the use of Heroism or class cooldowns but he went down like a sack of shit. I suppose this may be a stumbling block as to how repeatable the kill is every week. I'm not sure just how close it was to a second set of whelps, if at all, but I was informed he was playing nice yesterday with not flying out to the middle of the lava to do whatever the fuck it is he does. I really hope Blizzard get a chance to look at that because it's pretty stupid and encourages stacking casters for the fight (sounds like some other game, eh?). Even though it makes sense on paper, even his flying off to spawn the eggs is silly 'cause he never goes in the same direction. Like, you know, the direction the eggs are actually in.

Saving all the eggs for the Shadron basket paid massive dividends. Less raid damage and less time for Elayra to get shafted. I'm still a little cautious on the cooldown rotation on him. He's the type that doesn't talk on Vent so getting him in sync with the people putting their timers on him, some of whom don't talk themselves, is inffffffffffffffffffffuriating.

It's going to suck next patch when Judgement of Light threat gets nerfed. Dropping it on Tenebron just as the whelps are about to hatch made a huge difference in my ability to pick them up. Relying on just Consecrate and a Holy Paladin with RF up is gonna be ugh.

Oh, and grats to Ally on the mount. Was nice to see it go to a good friend even if we are only one achievement away from our Red Proto Drake.



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[info]aramaru
2009-01-18 05:57 pm UTC (link)
Congrats!

I'm still always picturing you as a Tarutaru though.. heh.. *lurks more*

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(Anonymous)
2009-01-20 09:48 pm UTC (link)
Grats dude! We got this down a few weeks ago, largely because of attendance issues around christmas/new year's. But that's a "problem" I love to see in a fairly serious raiding guild(people putting their lives first and all).

As far as JoL, the hell with you! Finally I wont have to be constantly vigilanced or in dire risk of ripping off tanks just to supply the healing bonus(and it's quite large, 10-14% of overall on most fights for effective heals). That was so frustrating.


Have you done the 10man one yet? We've chainwiped on it for maybe...3 nights now and been so close, just to realize our Druid tank is undergeared by about 500HP to make sure we win. Last night cost 300g in repairs, two flasks, two stacks of food; best attempt of the night, Druid gets overkilled by the shad+vesp breath by 3 dmg...

I hate the randomness of Sarth so much sometimes. Actually, most times.

-Steve/Kirianna/Kikoku-Hyjal

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[info]russta
2009-01-21 04:54 pm UTC (link)
We haven't done 10+3 yet, in fact we still haven't even done 10+2.

We made one night of attempts on 10+2 and it was frustrating. As a melee heavy group, Tenebron's constant trips out into the lava meant that our DPS was going down a lot. We couldn't consistently get him down before a second wave of whelps spawned so when the trash respawned we wiped that out along with Vesperon and did him with just a single drake up.

Feeling that consumables would give us the edge we needed, I planned it for the following week only for our Holy Priest to have to reinstall the game. We just said "fuck it" and did Naxx, Malygos and Sart+1 on our alts.

The following week though, we tried Sart+2 on our alts and it actually felt pretty doable. As in, if we got on our mains we could one shot it. We'll likely be trying it on Saturday but I'm not sure how comfortable +3 is going to be with the new changes.

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